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Showing posts with label Killing. Show all posts
Showing posts with label Killing. Show all posts

Saturday, January 22, 2011

Mobiles, iPod touch killing off Nintendo DS, Sony PSP - Apple Insider

Mobiles, iPod touch killing off Nintendo DS, Sony PSP

By Daniel Eran Dilger

Published: 04:00 PM EST

In contrast to all the "iPod-killers" imagined by Apple's competitors, new research quantifies just how much Apple's iOS platform has done to actually displace standalone gaming devices like the Nintendo DS and Sony PSP.

According to a new report by Interpret, mobile phones now make up 43.8 percent of the mobile gaming market, which includes Nintendo's DS and Sony's PSP lines of handheld devices.

While the proportion of games played on phones has increased by 53.2 percent over the last year, the number played on the DS and PSP have actually fallen by 13 percent.

The firm noted that "a full 27.2% of consumers who indicate that they play games on their phones only (and not on the DS/PSP) actually own a DS or PSP, but do not actively use the device(s)."

Courtney Johnson, a research and analysis manager at Interpret, added that "the proliferation of highly multifunctional smartphones and messaging phones is a very real threat to the dominance by the DS and PSP of the handheld gaming market. Devices which satisfy a variety of entertainment and utility are fast outstripping single-function devices as consumer favorites."

Adapting to a changing market

Prior to the appearance of the iPhone, Apple faced similar threats to its iPod lineup at the hands of smartphones, which analysts predicted would eat into iPod sales by offering MP3 features that made standalone players obsolete. However, the iPhone and iPod touch helped Apple to maintain its position with the iPod while leveraging its existing economies of scale to successfully enter the smartphone market.

Additionally, Apple's release of an open Software Development Kit for iPhone in 2008 helped create an entirely new market for paid downloadable apps, one that hadn't ever really taken off for previous mobile platforms before.

By that time, the hardware of the late 2004 Nintendo DS and Sony PSP were already being challenged by the new iPhone. By the end of 2008, gaming legend Jon Carmack of id Software went on record as saying the iPhone was "more powerful than a Nintendo DS and PSP combined," and praised Apple's App Store revenue sharing model in the App Store.

Since then, smartphones have advanced significantly in processor and graphics capabilities while Nintendo has largely only offered a bigger DS screen and Sony has done little to advance the PSP. Both Nintendo and Sony have also made only the barest of attempts to push downloadable games, likely out of fear of disrupting the highly lucrative market for licensing third party titles.

Bleak future for PSP2, 3DS

Sony is rumored to be readying a PSP2 as a successor to the existing PSP toward the end of 2011, and Sony Ericsson is also working to create an Android phone cable of playing PSP games, expected in February 2011.

Nintendo has released subtle improvements to the DS line, but will be launching its first major upgrade in the spring of 2011 under then name 3DS, featuring games with 3D screen effects that don't require glasses, 3G mobile connectivity, an accelerometer and GPS features.

Apple's iPhone 4 and iPod touch already deliver a host of gaming related hardware features, including a gyroscope and a high resolution Retina Display. Unlike the DS and PSP line, Apple's iOS also features strong web browsing and productivity apps, a high quality mobile camera with video capture and editing and FaceTime video chat, and other software titles that move well beyond gaming (in addition to the iPhone working as a phone).

iOS cracks open mobile gaming

Michael Pachter, an analyst at Wedbush Morgan Securities, recently stated that mobile games were "approaching saturation on the handheld market. We?re starting to see DS hardware sales crack," he said.

"I think the big woody of the iPod Touch is cutting into the handheld market, I think the PSP is dead on arrival and I think the PSP2 is going to be dead on arrival. It looks to me like young kids are just as happy playing with an iPod Touch or a Nano.?

Pachter asked, ?what?s the difference if you play Tetris on an iPod Touch or on a DS? Well, you pay a buck on the iPod Touch, you pay $20 on the DS. Parents prefer $1 or free software. I think the iPod Touch is going to sell really, really well. I really think as the iPod Touch gets more and more powerful, you?re going to see a lot of free games over there."

Pachter predicted that Nintendo's forthcoming 3DS "will prolong the handheld market for the game manufacturers, but ultimately, I think handhelds are in trouble. After the 3DS has had its little rush I think the handhelds will continue to decline.?

The top titles for Nintendo's DS are primarily first party games created by Nintendo. If the market for standalone handheld game hardware collapses at the foot of smartphones and the iPod touch, Nintendo may find itself in the position of Sega after the failure of the Dreamcast console.

Sega gave up on building hardware and began creating games for existing platforms, including some of the first games for Apple's iOS.





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Monday, November 8, 2010

Many Questions on Killing of Pace Student by Police - New York Times

It was the homecoming game, and a reunion of sorts for two childhood friends on the opposing teams. Danroy Henry Jr. was a junior defensive back for the home team, Pace University, in Pleasantville, N.Y. Everyone called him D.J.

Brandon Cox was a running back for the visitors, Stonehill College of Easton, Mass. The two 20-year-olds had been teammates at Oliver Ames High School in North Easton, where their coach called them inseparable. And though Stonehill drubbed Pace on Saturday, 27-0, that was no reason not to get together for some postgame fun at a Westchester County restaurant near campus.

Within hours, Mr. Henry lay fatally wounded in the front seat of a car riddled by police bullets, and Mr. Cox was injured, in a shooting that has mystified people who were close to the young men.

“They were just a joy to be around, never in any trouble,” said Jim Artz, their high school coach. “If my sons grew up to be like these two, I would have been very happy.”

The State Police and the Westchester County district attorney’s office said on Monday that they would join the investigation into the shooting, which involved Pleasantville and Mount Pleasant police officers.

According to the Mount Pleasant police, officers were trying to subdue an unruly crowd around 1 a.m. Sunday in a parking lot outside Finnegan’s Grill, a popular student hangout in Thornwood, about two miles from the Pace campus and about 33 miles north of New York City.

One of the officers approached a car that was parked in the fire lane, where Mr. Henry sat in the driver’s seat. Mr. Cox was in the passenger seat, and a third football player, Desmond Hinds, a senior wide receiver at Pace, was in the back.

When the officer knocked on the window, Mr. Henry tried to speed away, striking one officer and pinning another against the hood, the police said. The officer clinging to the hood then pulled out his gun and fired into the car. Another officer also fired into the car, which crashed into a parked police car and came to a stop.

At an impromptu news conference outside their upper-middle-class home in South Easton, about 30 miles south of Boston, Mr. Cox’s family gave a starkly different version of the shooting.

“They thought the police were asking them to move out of the fire lane,” Thomas Parks, Mr. Cox’s stepfather, said. “The next thing you know there’s a police officer jumping from behind a car and he starts shooting.”

Mr. Cox, who was grazed in the shoulder and wore a hooded sweat shirt covering the bandages as he joined Mr. Parks, said he was “devastated” by the loss of his friend, but did not discuss the shooting in detail.

“We did not do anything to deserve this,” he said. “In my mind, what went on, there was no need for any of that.”

The officer who fired from the hood was identified as Aaron Hess, a former New York City police officer who has been with the Pleasantville police since 2003. The other officer who fired was identified as Ronald Beckley, a 30-year veteran of the Mount Pleasant police. Both were in uniform at the time, the police said. It was unclear on Monday how many shots were fired at the car and how many bullets struck Mr. Henry.

No one has been charged in the case. The officers, who suffered minor injuries, have been placed on administrative duties.

Janet DiFiore, the Westchester district attorney, said the investigation would be “detailed, thorough and complete,” and would include many witness interviews and a review of video surveillance.

Mr. Henry’s parents, who had traveled from Massachusetts along with Mr. Cox’s parents to watch the game on Saturday, did not return calls seeking comment on Monday. The families had met for pizza before the game.

A message on the Henrys’ voice mail on Monday said the family needed some time alone and asked supporters to “tell every single person how much influence Danroy had on you, or the good person he was, and just let everybody know he’s not the kind of person they’re going to try to make him out to be.”

At Mount Pleasant police headquarters, Police Chief Louis Alagno had a pained expression as he greeted visitors on Monday. On his office wall was a classic Norman Rockwell print of an officer at a counter talking with a little boy. The picture could have been ripped from a scene out of Mount Pleasant, where, the chief said he believed, no officer had fired a weapon in the line of duty since the early 1980s.

“This is devastating,” Chief Alagno said. “Just about every officer that was on the scene is truly devastated.”

The chief said he met with Mr. Henry’s father, mother and two younger siblings on Sunday. “They are a beautiful family,” he said. Mr. Henry’s father, he said, “was much more composed than I would have been under the circumstances.”

Nate Schweber and Ted Siefer contributed reporting.


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